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Rotate simairport
Rotate simairport












rotate simairport

It'd reduce your cash-on-hand, increase your object/material values (but not by 100% of cost), and decrease your actuals. Re: Taxes & Revenue before selling - I don't see it in your formula, but last I checked (and it could have been changed since I last looked at this code) your cash-on-hand was factored in as well, so I think if anything spending money would actually hurt your valuation.

rotate simairport

That data is stored via a cyclic buffer which is rotated at midnight, so generally will always have data at least outside of a bug or something. Re: Game days of data - Data was being saved since mid-2017 or earlier I think. I didn't review the formula super closely, but sounds about right. If i got anything wrong i guess /u/lvgamedev can correct me, hope you guys don't mind me looking around in the source, tell me if so. This may tank your adjustment, imagine 9 days positive income in old version, 1 day negative income in new version, the game can only know the income of that one day and thus your adjustment is bad. Interesting thing to note: your revenue adjustment includes taxes, i know that taxes are less the less money you made on a day, you might get a boost in the adjustment if you buy a lot of stuff to have only ~100k on hand.Īlso interesting to note: the game will take 10 days of reported data at max, but only when it can find 10, if you played on a version (or your save is from a version) where the daily income data was not yet saved and are now playing on the new version it may only be able to find the reports of the days you played in the new version. => if bigger than 0: num15 = 1, else num15 = -1 = 300 * num9 / AirportValue(without revenue adjust) - 1 num14 num14 = days where report data is accessible (usually 11 - only less with error) So due to your post i got really really interested in how the revenue adjustment is actually calculated, luckily i know C# and got the following extracted from the source: num9 I'm looking forward to new features and improved game play! I have not played in a long time, but the game is coming along great! You guys are doing a great job, I just this sub daily just to see if there is another update. Just thought I would throw these out there. So at 11m minus my 7m in the bank, my airport is only valued at 4m? That's barely even enough to cover the land and objects I own.Īnother small note, when buying a plot of land the cost is about $86 a square, but when that land is valued again it's valued at 1/10 that price, even tho the airport should theoretically add value to it. Third, because of the cash issue the valuation isn't even close to being right, I'm doing 52 flights a day, with 330k income each day. That's ridiculous, yes current cash should be in the valuation but it's my cash, it doesn't get sold with the airport. I had 7m in the bank, and after my sale I had only 11m. Second, much to my dismay when I did sell, all the cash I had in hand was gone? It said the sale price of my airport was 11m. Also, I haven't spent much money at all the last 20 days. I'm going on 12+ in game days of making 330k a day, but still at 15% adjustment which at the current value is something like 1.5m. Playing on edge, some notes about sell airport.įirst, the revenue adjustment is much to penalizing.














Rotate simairport